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Boston Maker
​Educators

Design Thinking

Design Thinking, popularized by the Stanford Hasso Plattner Institute of Design( The 'D' School), is a design and prototyping process which embodies a philosophy of user-centered design . Design thinking guides the user through a process of empathy, develeoping a deep understanding of the user's needs; problem definition, ideating possible solutions, and finally rapid protyping, feedback, and modification. A successful design team requires a wide range of knowledge and experience from various disciplines. In the context of product development, the design team should include a competent engineer and technologist.

DISCOVERY: I HAVE A CHALLENGE. HOW DO I APPROACH IT?
  1. Define the Challenge
  2. Prepare Research
  3. Gather Inspiration
INTERPRETATION: I LEARNED SOMETHING. HOW DO I INTERPRET IT?
  1. Tell Stories
  2. Search for Meaning
  3. Frame Opportunities
IDEATION: I SEE AN OPPORTUNITY. WHAT DO I CREATE?
  1. Generate Ideas
  2. Refine Ideas (reality check)
EXPERIMENTATION: I HAVE AN IDEA. HOW DO I BUILD IT?
  1. Make Prototypes
  2. Get Feedback  
EVOLUTION: I TRIED SOMETHING NEW. HOW DO I EVOLVE IT?
  1. Evaluative Learning
  2. Build the Experience 
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Stanford Design School (The 'D' School)
  • Use Our Methods
  • Design Thinking Rubric
  • Chart a New Course: Mixtapes for Design Thinking
  • K-12 Lab Network
  • Design Thinking Introductory Challenges
    https://dschool.stanford.edu/groups/k12/wiki/956b6/Design_Thinking_Projects_and_Challenges.html
  • Design Thinking Toolkit-IDEO(pdf)
​
Additional Resources- Design Thinking
  • Extreme by Design- Being An Innovator(Part 1)
  • Extreme by Design- Being An Innovator( Part 2)
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